|
|
Open Inventor® ReservoirViz |






|
LDM (Large Data Management) Support
- Mesh + Static or Time-Dependent Properties
- Data compression (very efficient on mesh properties)
Visualization Techniques
- Cross section on any logical direction (I,J,K), with same data access performance on any direction
- Geometrical Slice: Use a generic cartesian plane to intersect the mesh
- Full Mesh: Display the full mesh (skin mode)
- Region of interest: Specify a ROI to restrict visualization
- 3-phase co-rendering
- Use of GPU shaders to blend “on the fly”
- Use of GPU shaders to compute missing properties
Multi-Resolution Bricking Manager
- Different resolution On/Off
- Viewpoint On/Off
- View Culling On/Off
- Geometric Prefetching
- Time Prefetching
- RAM Memory Control
- Texture Memory Control
- Loading Policy Control (Auto / Always / Never / No Interaction)
Demo Application Features
- Tree View of the project
- Left tree view “explorer-like” to quickly access graphic entities
- Dragging
- Drag interactively Logical Slices
- Drag & Rotate interactively Geometric Slices
- Data Probe
- Pick on any object and get value
- ColorMap control
- Several colormaps already supplied
- User can change data range where colormap is applied
- 3-phase specific colormap, user can control the 3 colors used and weight
- Multi-Window Time Animation
- Multi Window application
- User can create several windows (2D and 3D)
- Control of visibility for each object in each window
- Time Animation
- Moving “global time” all windows will be updated
- Each window can be detached from synchronization
|
|
| |
|